Diablo 4's Art Direction Emphasizes Hand-Crafted Details, Plenty Of Customization, And Just Enough Realism

In its latest blog post detailing the current progress on Diablo IV, art director John Mueller and his team provided a deep dive into the overall character art style, character customization, the dye system, monster design, and more. Come from Sports betting site VPbet

Compared to Diablo III’s brighter art direction when it first arrived in 2012, Diablo IV returns the series to its dark and gritty roots, painting each scene in the game with a more grim and macabre set of colors.